using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Collections; // 匯入System.Collections命名空間 namespace ConsoleStack2 { class Program { class Member { public string Name { get; set; } // 姓名屬性 public bool Select { get; set; } // 選課屬性 public int Score { get; set; } // 成績屬性 public override string ToString() // 覆寫覆類別 ToString()方法 { return string.Format("姓名 : {0} \t 選課 :{1} \t 成績: {2} \n ", Name, Select ? "是" : "否", Score.ToString()); } } static void Main(string[] args) { Stack m = new Stack(); // 泛型 m.Push(new Member() { Name = "David", Select = true, Score = 70 }); m.Push(new Member() { Name = "Mary", Select = false, Score = 65 }); m.Push(new Member() { Name = "Tom", Select = true, Score = 85 }); m.Push(new Member() { Name = "Jack", Select = true, Score = 95 }); Console.WriteLine("=== 泛型 Stack 操作不需強制轉換 .... \n"); while (m.Count > 0) { Console.WriteLine("{0} ", m.Pop()); } Console.Read(); } } }